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Beneath the surface, chasing the killer (2014)

This is an action game where the goal is to shoot the killer while trying not to get shot by him.

  • Genre: Action/Adventure
  • Engine: none (based on SGScript/sgs-sdl framework/sgs-audio & sgs-box2d libraries)
  • Art software used: GIMP

My role in this project:

  • Game design
  • Programming (including engine upgrades and maintenance)
  • Art direction and production of assets
  • Level design
  • Music production


Original soundtrack