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Bring Your Own Gravity (2020)

This is a 3D platformer with a changeable direction of gravity.

  • Genre: 3D platformer
  • Engine: Unity
  • Art software used: Blender, GIMP, Krita

My role in this project:

  • Game design
  • Programming (game code, voxel editor)
  • Art direction and production
  • Level design
  • Music production (soundtrack inspired by the work of Patrick Cowley)

Notable achievements:

  • Second place (public vote) and third place (jury vote) in the BRSD 9 contest.

External resources:

  • The character model with rigging and animations
  • The tile texture

Soundtrack inspired by:


Original soundtrack

Action (original separate overlay)