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Ninja Lumberjack (2011)

This is an action game where the goal is to chop trees in time while sliding down a mountain.

  • Genre: Action/Arcade
  • Engine: SGEngine
  • Art software used: Blender, GIMP

My role in this project:

  • Game design
  • Programming (including engine upgrades and maintenance)
  • Art direction and production of assets
  • Level design
  • Music production

External resources:

  • Seamless textures and source images
  • Original recordings of various sound effects


Development screenshots

Original soundtrack