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Payback Hour (2007)

This is an action game where the goal is to get to the end of the level, shooting the enemies on the way, then killing the enemy boss.

  • Genre: Action/Adventure
  • Engine: Game Maker
  • Custom software: Direct3D9 renderer with skinned mesh support
  • Art software used: GIMP, 3ds Max

My role in this project:

  • Game design
  • Programming
  • Art direction and production of assets
  • Level design
  • Music production

External resources:

  • Seamless textures and source images
  • Original recordings of various sound effects
  • 3D models


Development screenshots