Ninja Lumberjack (2011)
This is an action game where the goal is to chop trees in time while sliding down a mountain.
- Genre: Action/Arcade
- Engine: SGEngine
- Art software used: Blender, GIMP
My role in this project:
- Game design
- Programming (including engine upgrades and maintenance)
- Art direction and production of assets
- Level design
- Music production
External resources:
- Seamless textures and source images
- Original recordings of various sound effects
Screenshots
Development screenshots
Original soundtrack
Ambient |