SynthMatch (2016)
This is a puzzle game where the goal is to match the target wave by tweaking generation parameters.
- Genre: Puzzle
- Engine: none (based on SGScript/sgs-sdl framework/sgs-audio library)
- Art software used: Blender, GIMP
My role in this project:
- Game design
- Programming (including extending sgs-audio to support generation)
- Art direction and production of assets