TACStrike (2015-2016)
This is an action game where the goals are to complete mission objectives and move to the next area, avoiding or shooting enemies in the process.
- Genre: Action/Adventure
- Engine: SGRX
- Art software used: FMOD, Blender, GIMP, Krita, Inkscape, Substance Painter 2
My role in this project:
- Game design
- Programming (including engine upgrades and maintenance)
- Art direction and production of assets
- Level design
- Music production
External resources:
- Complete art assets (character, props)
- Seamless textures and source images
- Original recordings of various sound effects
Screenshots
Development screenshots
Gameplay video
Original soundtrack
Room 1 Ambient | |
Room 2 Ambient | |
Room 3 Fight |