Unsigned Justice (2017)
This is an action game where the goal is to reach the end by finding the right path, avoiding obstacles and shooting enemies.
- Genre: Action/Adventure
- Engine: SGRX
- Art software used: FMOD, Blender, GIMP, Spine
My role in this project:
- Game design
- Programming (including engine upgrades and maintenance)
- Art direction and production of assets
- Level design
- Music production
External resources:
- A character shape reference
- Seamless textures and source images
- Original recordings of various sound effects
Screenshots
Original soundtrack
Ambient |