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My Flag (2015)

This is an action game where the goal is to reach the flag, solving various tasks to overcome obstacles on the way, often jumping between platforms.

Inspired by Counter-Strike Kreedz Climbing maps

  • Genre: Action/Adventure
  • Engine: SGRX
  • Art software used: FMOD, Blender, GIMP, Krita, Inkscape

My role in this project:

  • Game design
  • Programming (including engine upgrades and maintenance)
  • Art direction and production of assets
  • Level design
  • Music production

External resources:

  • Complete art assets (character, props)
  • Seamless textures and source images
  • Original recordings of various sound effects

Screenshots

Development screenshots

Original soundtrack

Ambient

Links